In: TAOC News
21 Jan 2010Yes, you’ve read it right. after 5 long years,we are finally going to release something that you can play and test it for yourselves. we’ve taken a leaf out of Cricket Revolution’s book and decided to release a Net Session where you can take control of the entire batting and bowling aspects of TAOC. as [...]
In: TAOC News
1 Sep 2009Hi everyone, As you may have heard, we have a very special announcement to make regarding the ongoing TAOC project. This announcement has been a couple of months in the making and we hope is not going to be anti-climatic. First let me start by saying “Sorry, it’s not yet ready for release” as some [...]
In: TAOC News
6 Aug 2009Hi all, Just a quick note… We have a very special announcement for TAOC which we will post here in the near future and on the Planetcricket forums. This is probably the biggest thing to happen to the project since it began. Also just wanted to clear something up: TAOC is here to stay. We [...]
In: TAOC News
21 Jul 2009Hi everyone, things coming along nicely. We are looking forward to showcasing the new player heights and different builds in the next week or so. JK has been working hard on this and we’re pretty happy with the results so far! I’m still plugging away at model limbs and bug fixing, working my way through [...]
working on the following anims right now :- – Running Between Wicket – Grounding the bat and slowing down to a halt – Cancel Run – Turn For Another Run – Dive – getting into position once am through with these then will work on the following :- – Kneeling Slog over Mid-on – Baseball [...]
In: TAOC News
5 Jul 2009Well, Currently i am working away at the bowling animations – getting the new frames JK has done into the game and fixing up all sorts of glitches and bugs with the new bowling stuff. Next on my agenda is setting up a rudimentary start menu to allow us to select various options for our playtesting [...]
The Art Of cricket PC game is being developed by a very small team of dedicated cricket enthusiasts. The game has been in development since 2005 and has been through several iterations and game engines. 2011 has seen something of a rebirth with the alpha 0.1 just released in March.
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