guys,finished creating the Brett Lee action…! its come out really well..much better than what i had expected..! also, finished the bowler run-up in a combined effort by me and Paul ! this is the list that i had put up for the next vid….the ones in RED are INCOMPLETE ! 1) NEW PLAYER MODELS 2) [...]
In: TAOC News
19 Feb 2009As you all know we have been working hard on the bowling and batting animations to get them looking more realistic and adding new stuff to add to the depth. The bowling runup was always a point of contention and was in drastic need of an overhaul, ditto for the player running loops. So, im [...]
In: TAOC News
17 Feb 2009a new revamped website and my first post in the forum. its like starting all over again lol. 2008 was a very poor year in terms of progress. except for the new player models, nothing concrete and major happened; but since the new year, things have picked up really quickly and we’ve made some [...]
In: TAOC News
16 Feb 2009I am currently working on the bowling animations – in particular the fast bowler run ups. JK is working on refining animations for batting and bowling, as well as adding some new batting strokes. The new batting strokes include the ‘Paddle Sweep’, ‘Baseball style stand and deliver’ and ‘kneeling’ version of the latter. There will [...]
In: Admin Stuff
9 Feb 2009Just like the game itself, the website for The Art Of Cricket has come on leaps and bounds since it was revealed to the public in late 2005. Over the weekend the latest version was launched, with improvements to our software meaning it is easier to look at what we put up here, as [...]
In: TAOC News
8 Feb 2009Hi everyone, i have added some new screens in the gallery so hop over and have a look. I will be adding more over time, so please enjoy. I am going to be migrating some older videos to this site, so please bear with me. LM
The Art Of cricket PC game is being developed by a very small team of dedicated cricket enthusiasts. The game has been in development since 2005 and has been through several iterations and game engines. 2011 has seen something of a rebirth with the alpha 0.1 just released in March.
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